Level Devil
Teleporter

A Journey Between Two Worlds

Teleporter is a special test built on coordination and spatial thinking. The character must gather bright yellow dots scattered across two connected environments. One serves as the space for movement, while the other contains the collectibles. The key lies in linking both worlds through teleportation—a skill that requires exact direction and distance control. Every move brings a mix of anticipation and strategy.

The Art of Teleportation

A narrow beam extends from the character, marking the range for teleporting. By aiming the beam exactly, the player can shift between spaces to capture the dots. However, the limited reach demands careful adjustments before each attempt. The mechanic blends logic and reflex, encouraging thoughtful placement rather than random movement.

Calculated Movements and Growing Trials

As levels advance, traps begin to populate both environments, turning simple tasks into intricate puzzles. Sharp obstacles and restricted paths push players to plan routes step by step. Success depends on timing, patience, and an understanding of the connection between space and motion. Teleporter transforms minimalistic design into a thoughtful experience of precision and control.

Navigation

You use the left/right arrow keys to move side to side. The C key allows you to jump. Direction to teleport also uses the arrow keys. You press X to perform teleport.

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